Wed Jun 15 2022 ๐Ÿ—“๏ธ | 481 Words ๐Ÿ“„ | ~3 Minutes โฑ๏ธ

GoedWare Game Jam Entry ๐ŸŽฎ

The Entry โœจ

On June 4th my friends and I decided to participate in GoedWare Game Jam #5. The last game jam I joined was Winter VN Jam 2020. As the name suggests its been almost 2 years since I've participated in a game jam. Although my role was minor compared to what I did in my previous entries, I had plenty of fun helping with the development. For this game jam I teamed up with nobbele and semikoder whom I haven't done any project with for the past 4 years.

The main theme of the jam was Love, Death & Robot combined with the subtheme of The Price of Freedom. I will be talking about my own experience in this blog post, you can learn more about the project in our itch.io page. The whole development process went by quite smoothly, we did have some last minute bugs appear out of nowhere, which is a typical thing that happens in every game jam. After my friends solved the issues we submitted the game.


Here is a short description of the game from our page:

In an era in which technology develops at a rapid speed, Biobotics Technologies have introduced a mechanization program to amplify human workloads. With their system almost ready for production, they began recruiting volunteers for human trials. You are promised a large sum of money for participating in this program, but be aware, that it might come with a catch.


My Role ๐Ÿ’ผ

As I mentioned above, my role in this jam was minor. I voiced a character, worked on some models, helped with some scenery and overall writing. Other than that I didn't do any programming related stuff because my finals were coming up.

Anyways, when it comes to voice-acting, to put it bluntly I have no experience in it. This was my first ever voice-acting performance. I had plenty of fun but it felt weird to express feelings to the things you read aloud and add a bit of character to it. The whole recording process took me around 1-2 hours and it was quite intriguing, I had to re-record certain lines 2 to 3 times to get it just right.

Additionally I haven't done any sort of modelling for the past 4 year, for this project I did work on models such as Laser Emitter, and a Mirror that reflected the laser. Unfortunately those features didn't make the cut due to time restraints.

Postmortem ๐Ÿ“ผ

Here is a postmortem video of how our game jam went.

Afterword

Yup another short blog, I would like to write more but I can't really do that when my role was in this project was minor. Anyhow, I hope you liked this short blog and make sure to try our game!